Assignment 5 – Jason Mussman
May 5, 2016
For this assignment I looked at a common problem at Museums and tried to figure out a solution for it. Many Museums have signs that say “Please no flash photography” or “please no touching.” How many people do you think actually follow these rules? Exploring SparkFun I came across two sensors that will allow us to test this question.
Using the SparkFun Luminosity Sensor Breakout – TSL2561, a sensor that captures light, we will be able to determine if people take flash photos. We can place this sensor right next to the art and every time a flash photo occurs the sensor can keep a record and record the number of times.
Another sensor that we can use for this project is the ZX Distance and Gesture Sensor. This sensor picks up simple gestures that occur when an object passes over it, its kind of like a motion detector. We can put this sensor right next to a barrier protecting the art and it can calculate the amount of times people reach over and attempt to touch the display. This will be very useful in determining how many people actually follow the rules.
Using both of these sensors we will be able to figure out if people actually follow the posted rules.
April 30, 2016
In the future, if drones are more widely permitted. I think that media outlets will use drones to help accurately report the news. Especially breaking news such as fires and high-speed chases. Other media outlets such as ones for entertainment may use drones to catch celebrities in compromising situations or in ways that they would not be able to catch them if they just had a videographer with a camera. This can increase the sensationalism around celebrities and help the tabloid industry immensely and extend the 24-hour media cycle. Good for them and the fans, but bad for the rich and famous who are seeking privacy.
Overall, if used ethically, I think that drones can be good for the industry. However, if used with no code of ethics than it could create distrust between the people and journalists. If abused, it can lead to a severe invasion of privacy and a number of lawsuits.
Assignment 2- Hololens
April 26, 2016
I really love the idea of the Microsoft HoloLens, being able to literally carry your work space everywhere you go. However, I did not enjoy using it the two times I have used it. The first time I used it, I had to spend a lot of time shifting the lens to focus the view. Because without doing that, everything appeared blurry to me. By the time I was done focusing it, I was already too frustrated to even explore the device. Secondly I found out that the gestures do not always respond, sometimes you have to keep repeating the gestures before it responds. Finally, I think the HoloLens is also really heavy. It would be great to make it much lighter than it already is
Predictions From Dexter’s Laboratory
April 26, 2016
I have never really been a big fan of science fiction movies, but I definitely grew up watching Dexter’s Laboratory and I believe there are some predictions in the animation. From having a secret laboratory in his house to conducting different experiments without his parents ever finding out, I still find all of them fascinating.
For the purpose of this assignment, I’ll like to talk about the secret laboratory. The prediction from the science fiction animation is that one day buildings will be constructed with compartments that are completely unknown to other residents of the house. How would parents feel if they find out that their children have built a secret laboratory? Well even online there are already tools provided for people to do that. Here’s an article I found on WikiHow on how to build a secret laboratory:
I don’t know anyone that has a secret laboratory now, but maybe if I follow the instructions from WikiHow I can build a secret innovation lab in my house when I return to Nigeria.
Another prediction that is very prevalent across several science fiction is the time travel machine. For decades many science fiction movies and animations including Dexter’s Lab have included this in their plot but is this prediction really possible? Even Eistein’s theory of the relativity of time can also support the argument that time travel is actually possible. And even with super fast spaceships that are able to condense travel time. After searching through different articles, I learnt that there have been several predictions that this is going to happen in our generation.
I personally believe that time travel in the way that it exists in science fiction is not possible, at least right now. In the sense that people are able to travel to the past and alter history. However, I do believe that it is already possible to experience history with the use of virtual and augmented reality. Even with one of Carla’s ideas which is to recreate what Lebanon was like before the war broke out, I think people will literally travel back in time and have that experience. Again, because it is recreated, it would be impossible to alter it. I also think that even developers can make the experience more immersive, by recreating things that the physical senses can really experience; For example recreating the weather.
One new technology I’m interested in is the 360 video. I would be interested in shooting a party in 360. I am also interested in creating a GoPro rig that can be worn on the face with the 3D printers, just like the one used in Hard Core Henry. I’m interested in seeing how it would look to shoot the graduation ceremony from a first person POV.
Assignment 2 – Srosh Anwar
April 26, 2016
Just a decade ago augmented reality and Hololens was something you could see in the movies. It was really exciting to try the lens in the class. It is well built and the image quality is really good as compared to other Virtual Reality products that I have tried in the class. Also unlike VR products – you are not transported away from the reality – which is great not only from a safety point of view but also I see it much more useful tool for storytelling. It can be used for drawing comparisons between reality and now. Let’s say you can visit an archeological site with your HoloLens and see what’s out there and what it was like in the past. You can tell stories about environment, places and people.
However all that depends on how many people have access to the product before it actually become a useful tool for storytelling. Because if no one owns the headset or have access to it then the number of people it will reach out is going to be extremely limited.
During my research for augmented reality I came across this video about an augmented reality app where you point your phone at a location and you can see if any of the places in view had received government funds.
Common people are still ambiguous about the uses of this technology since it is still in rudimentary phases of development. However it has tremendous potential and I as a journalist see myself using it extensively for reporting. It could be used in sports journalism – bringing scores in front of their eyes without listening to the commentary to drawing comparisons and providing stats, numbers and information without having to search for it on the computer.
When Journalism Students get access to the Microsoft HoloLens… (Assignment 2)
April 25, 2016
During the Week 2 lab, I was able to use the Microsoft HoloLens headset. We were some of the first students on campus to use the product because the headset was recently ordered and received in early April. This was one of the first times I had experienced augmented reality, other than with the Oculus Rift headset from Week 1’s lab, and it was amazing. In our first class we watched an advertisement video about the HoloLens, and after viewing the video, I was sold. Unlike many other “futuristic” technologies being created today, the HoloLens can do pretty much everything it’s advertised to do.
While using the HoloLens I was able to virtually place 3-D objects in the innovation lab. This was an interesting feature, and when using it I immediately thought of it being useful for designers who could be able to design their products digitally with the HoloLens. I think the best part about the HoloLens is that since it’s a Microsoft product, the interface is very easy to use, especially since I’m a PC user. I was able to watch YouTube videos, and go to different websites, just as a I would on my PC laptop.
Using the gestures made me flashback to scenes in the Iron Man movies when Tony Stark would gesture with his home computer system. Using the HoloLens is actually very similar to how the Jarvis technology was portrayed in the movie, especially in that you can view and change your designs virtually. Of course, it’s not as advanced as it is portrayed in the movie, but it seems we are getting close to technology similar to what was portrayed in the movie in the next few years. I can’t wait to see the new advancements as they develop in the future.
The only negative to this technology is the bulkiness of the headset but I’m sure with time and work, it will be scaled down to a more sleek design.
My career goals aren’t extremely clear for me yet, but as a sophomore dual Geography and Television major, I’m interested in creating content that will provide the world with information about the problems in the world, specifically in urban development. With this is mind, I feel the options with my career and the HoloLens are endless. In my geography courses we discuss different environmental problems and development issues everyday, and with the HoloLens we open up a new way of viewing a problem visually, which promotes a more creative outlook on problem solving.
Wearing the HoloLens is like having access to your own personal projecting device, but you’re projecting screen is anywhere! This provides a different mode of viewing television/video content. I can imagine a new industry of interactive media created for the HoloLens that will create a new experience for an audience.
Assignment 2: Post a blog entry about what you experienced with HoloLens. How do you think augmented and “mixed” reality might affect your career in the future?
Assignment 2 – Clayton Dyer
April 25, 2016
We were fortunate enough to have the opportunity to demo the Microsoft Hololens, and I was pleasantly surprised by the technology. I feel as though augmented and virtual reality previously has not lived up to the billing thus far, but the Hololens operated smooth and seamlessly.
When it comes to the augmented reality it produces the Hololens operated very well. The only gripe I had with the the Hololens was that the headset was slightly bulky. Considering the massive amounts of information processing the headset has to complete constantly it really is not that heavy. However, I think that the Hololens’ weight could become a legitimate concern when it comes to marketing the product. If Microsoft hopes users are going to wear the Hololens for many hours it is going to have to consider whether or not consumers are willing to wear the headset for extended periods of time.
That being said, I think that the possibilities for the Hololens are vast. The only feature I was able to experiment with was the ability to place and view holograms around a room, which I thought was very cool. However, there are of course many other uses for the Hololens, and CNET predicted what they believe to be the five best uses for the Hololens in the future.
When it comes to Hololens’ impact on my career (sports television and digital media production) in the future I think it is too early to tell how exactly it will factor in. However, there are two uses I can think of right now that would benefit me in the future.
First, as Microsoft featured in one of their promotional videos for Hololens, the device could be utilized for giving and receiving instructions. The example that Microsoft showed was a woman working on a drain pipe while a man she was videochatting with (through the Hololens) drew on an iPad where she needed to tighten through the use of holograms. I think that this feature could be utilized in a number of ways when it comes to television production. For example, producers could show field producers or directors where they wanted to place cameras or other equipment by placing holograms in a space to be viewed by the director wearing a Hololens.
Second, I really liked the idea of making any surface into a display; YouTube on the wall, email on the refrigerator, Twitter on your desk. I think that this would be a great way to converge all of the media that we consume into one platform. It would be easy to stay on top of email, Twitter, texting and more by wearing the Hololens and having all of those applications placed on surfaces in a room.
I’m very excited to see where Microsoft takes Hololens, and I hope that augmented reality becomes a feasible and readily available technology.
New Technology Science Fiction Predictions in the Real World (Assignment 1)
April 12, 2016
Her was a science fiction/romantic comedy movie released in 2013 that was about a man’s relationship with an artificial intelligence software for companionship. This movie included multiple examples of new technology predictions throughout the movie.
In relation to our class, there was one specific scene in the movie where the main character was playing a game that was projected into his living room for a fully inclusive 3D simulated experience. In our second class when we met in the innovation lab, I immediately thought of that scene when we were playing the games on the 3D gaming software in the lab. This is a clear example of a technology prediction shown in a movie that has come into real life.
Here’s the scene here!
After looking into the contributors to the scene a little deeper, it turns out that the programmer of the version of the game shown in the movie, David O’Reilly, has decided to create the game in the real gaming market.
O’Reilly announced his plans for the game, Mountain, at the Horizon Indie Game Conference at E3, and ultimately released it in the indie game market in June 2014.
Here’s the game trailer:
Here’s the Mashable article where I found the information about O’Reilly’s game
As far as my field test, I am still unsure of where I want my focus to be. 3D gaming is very interesting to me but I don’t know how I can apply it to media. Hopefully after more research I will come up with my official field test idea.
Assignment 5: 3D Printing and Media
December 4, 2014
Open the .STL of your 3D scan in Tinkercad and incorporate it into a larger design. You can “turn in” the assignment by either printing it, taking a photo of the printout and putting it on the class blog, or by posting a screen shot of the object in Tinkercad to the class blog (if you run out of time or can’t get it to print, which happens sometimes).
In that post, also share your thoughts on specific ideas for how 3D printing can play a role in communications, storytelling and public education in your future career. My example (which you can’t use): local newspapers could print and sell 3D models of local sports stars. Or see Kean Clifford’s project from my Next News Startup class called Prey: http://idea.syr.edu/from-printlure-to-prey/
Assignment #4: Sensors and Media
December 2, 2014
Today, we learned about the growing trend of sensor journalism and “citizen sensor networks.” This next assignment has two parts.
First, look through the case studies in this Tow Center report on Sensor Journalism. Find one that appeals to you, then look through SparkFun to find the same or similar sensors or other components that are used to make the device. Write a blog post summarizing the project and how it can be built. Be sure to link to the sensors you find on Sparkfun.
Second, as you look through the list of sensors on Sparkfun, imagine a new way to utilize one or more of them to uncover new data for a story or some other civic-minded purpose. Explain how you might use such a sensor in your future career.